About me
Software Engineer & Game Developer
Passionate software engineer specializing in autonomous systems, AI-driven solutions, and immersive game development. Currently working on cutting-edge self-driving technology while pursuing my degree in Software Engineering.
- Website: talel.tech
- Phone: +90 531 510 49 59
- City: Istanbul, Türkiye
- Age: 24
- Degree: Software Engineering
- Email: me@talel.tech
- Freelance: Available
With hands-on experience in autonomous vehicle simulation, perception models, and sensor fusion pipelines, I bring a unique blend of technical expertise and creative problem-solving to every project. My work spans from developing high-fidelity simulation rigs for self-driving cars at Opina to creating engaging mobile gaming experiences with Unity 3D.
I thrive in fast-paced environments where I can leverage AI, deep learning frameworks, and full-stack development to build innovative solutions. Whether it's optimizing network anomaly detection systems, crafting immersive multiplayer games, or designing intuitive web applications, I'm driven by the challenge of transforming complex problems into elegant, user-friendly solutions.
Personal Projects
For inquiries or access requests to my projects, all of which are hosted in private repositories on GitHub, please contact me via email at me@talel.tech.
Projelerime erişim talepleriniz veya sorularınız için, GitHub'da özel depolarda saklanan projelerime ulaşmak üzere lütfen me@talel.tech adresinden bana ulaşın.
- All
- Games
- Web Projects
- AI & Robotics
- Mobile Apps
Resume
Summary
Talel Zairi
Knowledgeable and detail-oriented Software Engineer accustomed to working in fast-paced and deadline-driven environments. Adept at Game & Web Development, performing various project management tasks, and conducting code reviews.
- Yenişehir, Istanbul
- +90 (531) 510 49 59
- me@talel.tech
Education
Istanbul Okan Üniversitesi
2022 - 2027
Engineer's degree in Software Engineering
Istanbul, Turkey
Languages
- English ⭐⭐⭐⭐⭐
- Turkish ⭐⭐⭐
- French ⭐⭐⭐⭐⭐
- Maltese ⭐⭐⭐⭐
- Arabic ⭐⭐⭐
Experience
Opina - Istanbul, Turkey
June 2025 - Current
Software Engineer (part-time)
- Lead high-fidelity simulation rigs (SimComputers) to replicate real vehicle hardware and run hardware-in-the-loop (HIL) and software-in-the-loop (SIL) simulations for safe model validation.
- Developed core components of the self-driving stack, including perception models, sensor fusion pipelines, and trajectory planning modules using AI and deep learning frameworks.
Sofrecom - Tunis, Tunisia
July 2024 - Sep 2024
Software Engineering Intern
- Streamlined network anomaly detection for Orange France's Noria project by analyzing log errors and developing automated SQL scripts for database correction.
- Built an HMI using PHP Symfony to create charts, automating the visualization of error trends over time and enhancing monitoring efficiency.
GoodJob Games - Istanbul, Turkey
June 2023 - July 2023
Gameplay Systems Engineer Intern
- Contributed to the development of mobile games using Unity 3D and C#.
- Created systems and optimized functionalities, optimizing mobile gaming experience.
- Collaborated with the design team, conducted comprehensive testing, and ensured optimal gameplay performance.
Skills
The proficiency percentages are based on my personal assessment and may not reflect absolute accuracy.
Game Development Skills
• Game Engines
• Programming Languages
• Graphic Software
Web Development Skills
• Languages
• Frameworks & Libraries
• Development Skills
AI & Machine Learning Skills
• AI Frameworks
• Machine Learning
• Natural Language Processing
• Data Visualization
DevOps Skills
• Tools & Platforms
• CI/CD
• Monitoring & Logging
Services
Programming
I can translate the ideas into language a computer can understand. I'm able to use various programming languages to solve problems, to fine-tune performance, and mesh graphics with the created environment.
Asset Creation
In game development, assets are all the art components that make up the game's look, feel, and sound. For example, the characters, visual environment and scenes, sound effects, and soundtracks.
Design
I can come up with the initial concept and storyline for a new game. I can also devise the framework of the game, whether it be a puzzle to solve, a series of obstacles to overcome, or enemies to defeat.